This is a Punch-Out!! - Arcade emulator for the Nintendo DS. It has bugs in the tile/palette rendering. You should still be able to enjoy the games though. =)
- Create a folder named "acds" in either the root of your flash card or in the data folder. This is where settings and save files end up.
- Now put punchout.zip/punchouta.zip/punchoutj.zip/punchita.zip/ spnchout.zip/spnchouta.zip/spnchoutj.zip/armwrest.zip/ into a folder where you have (arcade) roms.
- Depending on your flashcart you might have to DLDI patch the emulator.
When the emulator starts, you can either press L+R or tap on the screen to open up the menu (the emulator tries to load "Punch-Out!! (Rev B)" automagically on startup). Now you can use the cross or touchscreen to navigate the menus, A or double tap to select an option, B or the top of the screen to go back a step.
To select between the tabs use R & L or the touchscreen.
- Load Game: Select a game to load.
- Load State: Load a previously saved state for the currently running game.
- Save State: Save a state for the current game.
- Save Settings: Save the current settings.
- Reset Game: Reset the currently running game.
- Controller:
- Autofire: Select if you want autofire.
- Controller: 2P start a 2 player game.
- Swap A-B: Swap which NDS button is mapped to which arcade button.
- Display:
- Display: Here you can select if you want scaled or unscaled screenmode.
- Unscaled mode: L & R buttons scroll the screen up and down.
- Scaling: Here you can select if you want flicker or barebones lineskip.
- Gamma: Lets you change the gamma ("brightness").
- Display: Here you can select if you want scaled or unscaled screenmode.
- Settings:
- Speed: Switch between speed modes.
- Normal: Game runs at it's normal speed.
- 200%: Game runs at double speed.
- Max: Game runs at 4 times normal speed.
- 50%: Game runs at half speed.
- Autoload State: Toggle Savestate autoloading. Automagically load the savestate associated with the selected game.
- Autosave Settings: This will save settings when leaving menu if any changes are made.
- Autopause Game: Toggle if the game should pause when opening the menu.
- Powersave 2nd Screen: If graphics/light should be turned off for the GUI screen when menu is not active.
- Emulator on Bottom: Select if top or bottom screen should be used for emulator, when menu is active emulator screen is allways on top.
- Autosleep: Doesn't work.
- Speed: Switch between speed modes.
- Debug:
- Debug Output: Show an FPS meter for now.
- Disable Background: Turn on/off background rendering.
- Disable Sprites: Turn on/off sprite rendering.
- Step Frame: Emulate one frame.
- Dipswitches:
- Lot of settings for the actual arcade game, difficulty/lives etc.
Some dumb info about the game and emulator...
Huge thanks to Loopy for the incredible PocketNES, without it this emu would
probably never have been made.
Thanks to:
Dwedit for help and inspiration with a lot of things.
Reesy for help with the Z80 emu core.
Nicola Salmoria, for the MAME driver.
Fredrik Ahlström
Twitter @TheRealFluBBa