Pinned Repositories
audio-and-AI
3D game engine include networking (RakNet), AI, world editor, graphics (data driven, deferred rendering), collision, audio, ...
Aurora3D
Aurora Game Engine is a game engine with graphics, physics and audio capabilities. UNDER HEAVY DEVELOPMENT
Bind
Data-Structures
fixingQuantum
Fixing my game engine
FusionWater
A simple way to add buoyancy / water physics in Unity, built on the existing physics engine
Game-Engine
Quantum Engine
Prolog
Prolog Practice Repo
Quantum
Quantum Engine
Hazel
Hazel Engine
FlyingStudent's Repositories
FlyingStudent/FusionWater
A simple way to add buoyancy / water physics in Unity, built on the existing physics engine
FlyingStudent/audio-and-AI
3D game engine include networking (RakNet), AI, world editor, graphics (data driven, deferred rendering), collision, audio, ...
FlyingStudent/Aurora3D
Aurora Game Engine is a game engine with graphics, physics and audio capabilities. UNDER HEAVY DEVELOPMENT
FlyingStudent/Bind
FlyingStudent/Data-Structures
FlyingStudent/fixingQuantum
Fixing my game engine
FlyingStudent/Game-Engine
Quantum Engine
FlyingStudent/ImGui
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
FlyingStudent/limonEngine
3D FPS game engine with full dynamic lighting and shadows
FlyingStudent/MyFluid-engine-dev
Fluid simulation engine for computer graphics applications
FlyingStudent/Prolog
Prolog Practice Repo
FlyingStudent/Quantum
Quantum Engine
FlyingStudent/traktor
Traktor Game Engine
FlyingStudent/mylc
VLC media player - All pull requests are ignored, please use MRs on https://code.videolan.org/videolan/vlc
FlyingStudent/MyLethe
Repository for the open-source lethe CFD/DEM/CFD-DEM project
FlyingStudent/OpenGL-Scratch
Scratch Project in OpenGL
FlyingStudent/OpenGL-Water
Water Rendering using OpenGL and C++
FlyingStudent/task-manager
task-manager in Laravel
FlyingStudent/urho3d
Game engine
FlyingStudent/Walnut
Walnut is a simple application framework for Vulkan and Dear ImGui apps
FlyingStudent/WaterRendering
Realistic water rendering using shaders in OpenGL. Inspired from Evan Wallace's WebGL water rendering.
FlyingStudent/WaterSurfaceRendering
Real-time 3D water surface generation and rendering using C++ and Vulkan