FolkertVanVerseveld/aoe

gamespeed control

FolkertVanVerseveld opened this issue · 1 comments

During the game, any user (for now or do we want restrictions?) should be able to control the gamespeed. This includes pausing and unpausing the game.

  • change gamespeed (for now: clamp to 0, 10)
  • pause/unpause game
  • increase/decrease speed

make sure clients can only increase or decrease gamespeed. right now the gamespeed will be set to a value, which can create sync problems. pausing and unpausing has been added as well in the network layer, but it's not being used yet.