gamespeed control
FolkertVanVerseveld opened this issue · 1 comments
FolkertVanVerseveld commented
During the game, any user (for now or do we want restrictions?) should be able to control the gamespeed. This includes pausing and unpausing the game.
- change gamespeed (for now: clamp to 0, 10)
- pause/unpause game
- increase/decrease speed
FolkertVanVerseveld commented
make sure clients can only increase or decrease gamespeed. right now the gamespeed will be set to a value, which can create sync problems. pausing and unpausing has been added as well in the network layer, but it's not being used yet.