rts
There are 304 repositories under rts topic.
Anuken/Mindustry
The automation tower defense RTS
OpenRA/OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
enso-org/enso
Enso Analytics is a self-service data prep and analysis platform designed for data teams.
spring/spring
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
Warzone2100/warzone2100
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
eduard-permyakov/permafrost-engine
An OpenGL RTS game engine written in C
OpenSAGE/OpenSAGE
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.
OpenRA/ra2
A Red Alert 2 mod for the OpenRA game engine
OpenHV/OpenHV
An Open Source Pixelart Science-Fiction Real-Time-Strategy game
dkfans/keeperfx
Open source remake and Fan Expansion of Dungeon Keeper.
ZeroK-RTS/Zero-K
Open source RTS game running on the Spring/Recoil engine
lampe-games/godot-open-rts
Open Source RTS game made in Godot 4
rstrouse/ESPSomfy-RTS
A controller for Somfy RTS shades and blinds
MinaPecheux/UnityTutorials-RTS
The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!
TheAssemblyArmada/Thyme
An open source re-implementation of Generals : Zero Hour written in C++.
dudu502/LittleBee
Keyframe sync using ECS(R)
chromealex/ecs
ECS for Unity with full game state automatic rollbacks
TheAssemblyArmada/Vanilla-Conquer
Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
Kromster80/kam_remake
"KaM Remake" is an RTS game remake written in Delphi from scratch.
MegaGlest/megaglest-source
MegaGlest real-time strategy game engine (cross-platform, 3-d)
DigitalExtinction/Game
A 3D RTS game implemented in Rust.
Phobos-developers/Phobos
Ares-compatible C&C Red Alert 2: Yuri's Revenge engine extension
galeone/rts
RTS: request to struct. Generates Go structs from JSON server responses.
spicylobstergames/shotcaller-godot
2D top-down 1v1 MOBA with autonomous units. Design doc below 👇
skyteks/WarKingdoms
Unity RTS Prototype (Warcraft 3 Style)
ryanjon2040/RTS-Community-Project
Lets build an RTS Game with Unreal Engine 4!
sandsmark/freeaoe
A free game engine capable of running Age of Empires 2 and Star Wars: Galactic Battlegrounds
danitseitlin/redis-modules-sdk-ts
A Software development kit for easier connection and execution of Redis Modules commands.
Velocet/iown-homecontrol
io-homecontrol documentation & implementation
mrdav30/LockstepRTSEngine
(WIP) Deterministic, Lockstep RTS Engine
TheAssemblyArmada/Chronoshift
An open source re-implementation of Red Alert written in C++.
GridMod/RTS-GMLC
Reliability Test System - Grid Modernization Lab Consortium
spicylobstergames/shotcaller-minigene
A moddable RTS/MOBA game made with bracket-lib and minigene.
symphony-of-empires/symphony-of-empires
Symphony of the Empires is a RTS strategy game and map game.
BrokenGamesUG/rise-of-legions
Rise of Legions is a hybrid of MOBA, tower defense and deckbuilding - with fast-paced, easy-to-pickup tug-of-war strategy. Play solo or bring a friend for co-op or 2v2, collect cards, build your deck and crush your enemies.
acoto87/war1
A remake of Warcraft: Orcs & Humans written in C