rts
There are 337 repositories under rts topic.
Anuken/Mindustry
The automation tower defense RTS
electronicarts/CnC_Remastered_Collection
Command & Conquer: Remastered Collection
OpenRA/OpenRA
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
enso-org/enso
Enso Analytics is a self-service data prep and analysis platform designed for data teams.
electronicarts/CnC_Red_Alert
Command and Conquer: Red Alert
electronicarts/CnC_Generals_Zero_Hour
Command and Conquer: Generals - Zero Hour
spring/spring
A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
Warzone2100/warzone2100
Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
eduard-permyakov/permafrost-engine
An OpenGL RTS game engine written in C
electronicarts/CnC_Tiberian_Dawn
Command and Conquer Tiberian Dawn
electronicarts/CnC_Renegade
Command and Conquer: Renegade
OpenSAGE/OpenSAGE
OpenSAGE is a free, open source re-implementation of SAGE, the 3D real time strategy (RTS) engine used in Command & Conquer: Generals and other RTS titles from EA Pacific. Written in C#. Not affiliated with EA.
openfrontio/OpenFrontIO
Online browser-based RTS game
OpenRA/ra2
A Red Alert 2 mod for the OpenRA game engine
OpenHV/OpenHV
An Open Source Pixelart Science-Fiction Real-Time-Strategy game
lampe-games/godot-open-rts
Open Source RTS game made in Godot 4
dkfans/keeperfx
Open source remake and Fan Expansion of Dungeon Keeper.
rstrouse/ESPSomfy-RTS
A controller for Somfy RTS shades and blinds
ZeroK-RTS/Zero-K
Open source RTS game running on the Spring/Recoil engine
electronicarts/CnC_Modding_Support
Command and Conquer: Modding Support
TheAssemblyArmada/Thyme
An open source re-implementation of Generals : Zero Hour written in C++.
MinaPecheux/UnityTutorials-RTS
The code for my series of tutorials on how to make a real-time stategy (RTS) game in the well-know Unity game engine (with C# scripting)!
TheSuperHackers/GeneralsGameCode
Command and Conquer: Generals - Zero Hour
dudu502/LittleBee
Keyframe sync using ECS(R)
chromealex/ecs
ECS for Unity with full game state automatic rollbacks
TheAssemblyArmada/Vanilla-Conquer
Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
MegaGlest/megaglest-source
MegaGlest real-time strategy game engine (cross-platform, 3-d)
Kromster80/kam_remake
"KaM Remake" is an RTS game remake written in Delphi from scratch.
Phobos-developers/Phobos
Ares-compatible C&C Red Alert 2: Yuri's Revenge engine extension
DigitalExtinction/Game
A 3D RTS game implemented in Rust.
spicylobstergames/shotcaller-godot
2D top-down 1v1 MOBA with autonomous units. Design doc below 👇
galeone/rts
RTS: request to struct. Generates Go structs from JSON server responses.
misprit7/real-time-chess
A physical chess board without the concept of turns
TheSuperHackers/GeneralsGamePatch
Community Patch to fix and improve original Generals Zero Hour 1.04
skyteks/WarKingdoms
Unity RTS Prototype (Warcraft 3 Style)
Velocet/iown-homecontrol
io-homecontrol documentation & implementation