Issues
- 0
It's possible to waste Droppods on places where there are no ground to land
#1194 opened by WilliamWeberBerrutti - 2
Upgrade code to support dotnet-sdk-8.0
#1189 opened by jhonny-oliveira - 2
Blaster pods destroy the base in one hit
#1187 opened by Rampoina - 0
- 3
Critters block buildings
#1182 opened by WilliamWeberBerrutti - 0
Drop Zone has no LOS on it after captured
#1167 opened by WilliamWeberBerrutti - 1
Critters block mining towers
#1178 opened by Rampoina - 1
Terrain types limited to 32
#1177 opened by OcelotWalrus - 0
Only deploy ECM Tanks when both deployed and undeployed are selected
#1180 opened by WilliamWeberBerrutti - 0
Tile mirroring in the editor
#1179 opened by Mailaender - 1
- 0
Water Units can't capture Watch Towers
#1174 opened by WilliamWeberBerrutti - 1
The capturing positions of the Technician seem irregular around the Drop Zone
#1166 opened by WilliamWeberBerrutti - 3
Bots build harbors they cannot deploy
#1164 opened by WilliamWeberBerrutti - 0
Recon Tank, after deployed, becomes invisible and can't obey commands
#1160 opened by WilliamWeberBerrutti - 1
Crash after ordering units
#1156 opened by WilliamWeberBerrutti - 11
Add a warning time/delay for the support powers.
#1112 opened by Rampoina - 6
Only some pods fire in a fully loaded Transport Tank in some situations
#1151 opened by WilliamWeberBerrutti - 0
- 3
- 13
Add bush tiles
#1069 opened by OcelotWalrus - 0
Bomb pods are unable to target the Trade platform.
#1091 opened by Rampoina - 1
Review what map edits triggers the "This map has custom game rules" warning.
#1121 opened by GraionDilach - 0
Some maps lack options to place harbors, which doesn't prevent disabling the harbor as a build option, leading to the AI building it and failing to place it
#1120 opened by GraionDilach - 1
Bots sometimes build outposts next to each other
#1119 opened by Mailaender - 0
High walls block projectiles
#1078 opened by WilliamWeberBerrutti - 0
It's possible to click thru the panel if the Deploy Icon is disabled
#1131 opened by WilliamWeberBerrutti - 0
Cash icon is replaced by a robot icon
#1130 opened by WilliamWeberBerrutti - 0
Crash after ordering Mining Tower to transform into Miner while being attacked
#1143 opened by WilliamWeberBerrutti - 1
- 2
- 5
Speeders can land on Traders for no reason
#1138 opened by WilliamWeberBerrutti - 2
- 0
Broker Pod stealing arc goes below buildings and potentially units too
#1123 opened by WilliamWeberBerrutti - 5
- 3
Scouts can spawn out of the map and making them unselectable if players don't use Select All Combat Units
#1124 opened by WilliamWeberBerrutti - 0
Bot build too many barracks at game start
#1118 opened by Mailaender - 6
Ore Smelters from both Factions incorrectly animate when severely damaged
#1104 opened by WilliamWeberBerrutti - 0
Add a mesa terrain
#1103 opened by OcelotWalrus - 3
Out of sync related to APC
#1089 opened by Mailaender - 3
Add more civilian housing props
#1093 opened by SiegeSpud - 10
SquadManagerBotModule.FindEnemies: Attempted to get trait from destroyed object
#1076 opened by OcelotWalrus - 3
Crash after using Drop Pods
#1067 opened by WilliamWeberBerrutti - 5
- 3
Add tropical trees
#1041 opened by SiegeSpud - 3
Crash after attacking with Planes
#1060 opened by WilliamWeberBerrutti - 1
- 2
Land critter can capture Watch Tower.
#1048 opened by Dzierzan - 2
Cargo ship unit is missing in map editor
#1042 opened by SiegeSpud - 5
Make Main Base button always visible on the last position on the Building Panel
#1038 opened by WilliamWeberBerrutti