Forceflow/trimesh2

How can I render 3D model with texture?

rnjena opened this issue · 1 comments

Hello forceflow,
Thanks for your great work.

It helps me a lot.

How can I render 3D model with texture uv?

Could you give me an example?

Thanks!

Currently, mesh_view does not support texture rendering. You would have to implement it by writing the texture coordinates to a buffer, loading in the texture (using stb_image or whatever), and writing a shader to sample the texture buffer.

A good starting place is the excellent tutorial at: https://learnopengl.com/Getting-started/Textures
A very, very, very basic OpenGL texture loading and rendering example can be found in my OpenGL starter project, but it's very barebones: https://github.com/Forceflow/opengl_viewer