ForgingStation
Hello!! I am Sumera . Here I learn, explore and build interesting things for fun. All the source code and project files can be found here. @ForgingStation
Pinned Repositories
AI-Car---Unity-Hybrid-ECS
This repository contains AI controlled car / system built using Unity - Hybrid ECS.
Battle-Simulation-Basic-Setup---Unity-ECS-DOTS
Source code for the Battle Simulation video - https://youtu.be/HDHx5Wq1ZOI
Dynamic-Obstacle--Avoidance-with-Nav-Mesh-Query---DOTS-1.0
Source code for the video - https://youtu.be/EhwmQZzc8ns
NavMeshQuery-Implementation
This repository contains code to implement Multithreaded Pathfinding using NavMeshQuery in Unity ECS/DOTS
New-DOTS-Nav-Mesh-Query-Implementation
New & Improved DOTS based Navmesh query - navigation. Learn more here - https://youtu.be/ZgTFAusOoQ4
ShaderGraphs---Unity-DOTS
Using shader graph based material with unity DOTS. Source code for the video - https://youtu.be/wmeXusKiCK4
Simple-Flocking-Simulation---Boids---Unity-ECS-DOTS
Source code for simple flocking - Boids - simulation - https://youtu.be/RQ_peeoXTLo
Unity-DOTS_Collision_Avoidance_System
Source code for Unity DOTS based Collision Avoidance System - https://youtu.be/pGCVO1FV7PU
Unity-Hybrid-ECS-Car-Controller
This repository contains project files and source code from "Unity Hybrid-ECS Car Controller" video
Wave-Function-Collapse
A live project where I am trying to realize Wave Function Collapse for procedural content generation
ForgingStation's Repositories
ForgingStation/Unity-DOTS_Collision_Avoidance_System
Source code for Unity DOTS based Collision Avoidance System - https://youtu.be/pGCVO1FV7PU
ForgingStation/NavMeshQuery-Implementation
This repository contains code to implement Multithreaded Pathfinding using NavMeshQuery in Unity ECS/DOTS
ForgingStation/Dynamic-Obstacle--Avoidance-with-Nav-Mesh-Query---DOTS-1.0
Source code for the video - https://youtu.be/EhwmQZzc8ns
ForgingStation/New-DOTS-Nav-Mesh-Query-Implementation
New & Improved DOTS based Navmesh query - navigation. Learn more here - https://youtu.be/ZgTFAusOoQ4
ForgingStation/Battle-Simulation-Basic-Setup---Unity-ECS-DOTS
Source code for the Battle Simulation video - https://youtu.be/HDHx5Wq1ZOI
ForgingStation/Unity-Hybrid-ECS-Car-Controller
This repository contains project files and source code from "Unity Hybrid-ECS Car Controller" video
ForgingStation/Simple-Flocking-Simulation---Boids---Unity-ECS-DOTS
Source code for simple flocking - Boids - simulation - https://youtu.be/RQ_peeoXTLo
ForgingStation/ShaderGraphs---Unity-DOTS
Using shader graph based material with unity DOTS. Source code for the video - https://youtu.be/wmeXusKiCK4
ForgingStation/Wave-Function-Collapse
A live project where I am trying to realize Wave Function Collapse for procedural content generation
ForgingStation/AI-Car---Unity-Hybrid-ECS
This repository contains AI controlled car / system built using Unity - Hybrid ECS.
ForgingStation/DOTS-Physics---Collider-Distance-Query---Parallel-Job
Source code for the video - https://youtu.be/iXlbTzRKbeM
ForgingStation/Flocking-Optimization---20000-Boids-on-Android-Smartphone
ForgingStation/New-Input-System-With-Unity-DOTS
First Commit - New Input System With Unity DOTS
ForgingStation/Add-Force-Upon-Impact---Unity-DOTS-Physics
Source code for video - https://youtu.be/Lq0ulsn3XGU
ForgingStation/Spawn---Operate-On-Entites-Using-Structs-Only--DOTS
Spawn & Operate On Entites Using Structs Only. Also change materials properties in DOTS context
ForgingStation/Boids-Using-IJobEntityBatch
Source code for the Boids using IJob Entity Batch - https://youtu.be/70quNKRdMMo
ForgingStation/Number-Sequences-On-Spirograph-Pattern---Unity-DOTS
This repository contains code for the number sequences video - https://youtu.be/9wXLtICR45s
ForgingStation/Perceptron-Based-Decision-Making
Source code for video - https://youtu.be/bDv6G2uL7Ko
ForgingStation/Shield-Forcefield-with-Unity-DOTS---Shader-Graph
Source code for the video - https://youtu.be/-B_gc7gXJeo