ForserX
C, C++, C#, Rust and any other, in the presence of the Internet. Frontend/Backend/Gameplay developer
U238Moscow
ForserX's Stars
kcat/openal-soft
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
OGSR/OGSR-Engine
OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl
GPUOpen-LibrariesAndSDKs/AGS_SDK
AMD GPU Services (AGS) library and samples
ARM-software/vulkan-sdk
Github repository for the Vulkan SDK
saber-nyan/ddlc-android
[WIP] "Doki Doki Literature Club!" Android port
revolucas/CoC-Xray
Modified X-Ray engine for Call of Chernobyl
decimad/luabind-deboostified
Create Lua bindings for your C++ code easily - my improvements
turbulenz/NvTriStrip
NvTriStrip library and NvTriStripper tool
Im-dex/xray-162
XRay engine 1.6.2 (S.T.A.L.K.E.R: Call of Pripyat) evolution
abramcumner/xray16
ShokerStlk/xray-16-SWM
Open X-Ray 1.6 for SWM 3.0
abramcumner/xray15
Charsi82/xray-1.5.10-2015-
X-Ray Engine 1.5
drhelius/NVMeshMender
The nVidia NVMeshMender library is designed to prepare meshes for per-pixel lighting, by generating normals, tangents and binormals.
Kondr48/gz_team_engine
Исходный код движка модификации Тайна Зоны. История Стрелка. Пролог. Является форком от 180 ревизии публичного репозитория с xp_dev. Собирается, однако для запуска требуются ресурсы модификации.
morrey/X-Ray-Engine-1.6
qweasdd136963/CoC-Xray
Modified X-Ray engine for Call of Chernobyl
WondermSwift/luainterface
Automatically exported from code.google.com/p/luainterface