Issues
- 4
Does not build with C++20
#1068 opened by neheb - 1
error: aligned allocation function of type 'void *(std::size_t, std::align_val_t)' is only available on macOS 10.13 or newer
#1066 opened by ryandesign - 5
WASAPI backend doesn't support mono output mode
#1070 opened by MausGames - 5
Soft OpenAL 1.24 in STALKER games (32 bit)
#1062 opened by donizettilorenzo - 5
Win32 titles don't boot starting with build CI #834
#1069 opened by siteod - 6
Build fails on big-endian PowerPC due to missing AltiVec
#1067 opened by glaubitz - 7
- 2
compilation fails on ppc64el with Altivec SIMD since 1.24.0
#1061 opened by smcv - 1
fatal error: 'filesystem' file not found
#1065 opened by ryandesign - 1
- 1
- 1
Prebuilt binaries for all platforms ?
#1060 opened by orosbogdan - 3
Errors with Visual Studio 2017
#1058 opened by BeagleJoe - 4
New stable release?
#1030 opened by dustContributor - 2
- 14
AL lib: (EE) ALCplaybackAlsa_mixerProc A disconnected pipe
#1057 opened by Mq-b - 1
[Advice] Determine if proper DLL loaded into process.
#1055 opened by r3538987 - 9
WASAPI Notify when microphone was disconnected
#1050 opened by Switch0621 - 2
Please add SDL3 backend
#1054 opened by HolyBlackCat - 0
- 1
Surround sound support on macOS/CoreAudio?
#1051 opened by colincornaby - 0
Add reverb presets for areas that aren't covered yet
#1044 opened by Hiradur - 3
Aureal A3D Support?
#1048 opened by kcajjones - 5
Use specific HRTF path
#1049 opened by ceski-1 - 9
Hardware-accurate EAX reverb emulation
#1043 opened by ThreeDeeJay - 5
[REQUEST] add 4th order (or more) ambisonics
#1031 opened by TheBestKmanEver - 5
- 3
Clicking on dsound backend
#1042 opened by sergeyext - 7
WASAPI backend sounds different than dsound and winmm
#1041 opened by sergeyext - 3
openal-soft.org is down
#1039 opened by thewierdnut - 3
Hrtf makes the sources sound like they have a high pass filter applied to them
#1034 opened by the-byte-bender - 3
Dosbox i586
#1009 opened by Allanon41 - 4
ios sound not playing
#1036 opened by hsdk123 - 5
Crash on specific builds, when OAL is compiled using VS 2022 with Multithread DLL
#1035 opened by smallmodel - 5
SDL backend broken on Android
#1021 opened by deveee - 3
SOFA-to-MHR conversion issues
#1028 opened by Kekkin - 3
- 7
[Question] Anything for the next major update?
#1022 opened by Maxkatsur - 6
DEF-to-MHR issues
#1027 opened by Kekkin - 6
Android library failing to build
#1010 opened by ThreeDeeJay - 4
MSVC 2019 build template error.
#1024 opened by red-001 - 2
- 2
[Question] What's the difference between regular releases an makemhr releases?
#1015 opened by vanfanel - 2
When I set the position of the source, the sound strength doesn't change at all
#1020 opened by wzhengsen - 2
- 2
[bug] atomic doesn't exist on mac, ios but is added
#1019 opened by hsdk123 - 1
[Question] How the Desktop OpenAL-Soft works in the browser using WebAssembly?
#1016 opened by 8Observer8 - 1
Missing `EXCLUDE_FROM_ALL` for Oboe from source
#1013 opened by hhromic - 2
OpenAL plays back original sound from source ALONGSIDE the sound with the applied effect
#1011 opened by YanniZ06 - 4
ALC_SOFT_system_events support
#1007 opened by cynicalico