Pinned Repositories
cannonball
Cannonball: An Enhanced OutRun Engine
flycast
Flycast is a multiplatform Sega Dreamcast emulator
LBE_DOCS
My own GNU/Linux documentation for present and future reference
minivmac_sdl2
A minivmac fork to be built against SDL2 instead of buggy/unmantained SDL1
openfpga-NES
NES for the Analogue Pocket
openfpga-pcengine
PC Engine for the Analogue Pocket
ppsspp
A PSP emulator for Android, Windows, Mac and Linux, written in C++. Want to contribute? Join us on Discord at https://discord.gg/5NJB6dD or just send pull requests / issues. For discussion use the forums on ppsspp.org.
scummvm
ScummVM main repository
SDL12-kms-dispmanx
libSDL 1.2.15 with KMS and Dispmanx (Raspberry Pi VC) backends, with working double buffer + vsync
triplebuffer_raspberry
A basic example on a triple buffering implementation for Raspberry Pi native 2D API (Dispmanx). This code can be easily hacked into any non-GLES graphics program.
vanfanel's Repositories
vanfanel/openfpga-pcengine
PC Engine for the Analogue Pocket
vanfanel/LBE_DOCS
My own GNU/Linux documentation for present and future reference
vanfanel/openfpga-NES
NES for the Analogue Pocket
vanfanel/supafaust
Unsupported SNES emulator for multicore ARM Cortex A7,A9,A15,A53 Linux platforms.
vanfanel/beetle-pce-libretro
Standalone hard fork of Mednafen PCE to libretro
vanfanel/beetle-saturn-libretro
Standalone hard fork of Mednafen Saturn to the libretro API.
vanfanel/cage
A Wayland kiosk
vanfanel/crawl
Dungeon Crawl: Stone Soup official repository
vanfanel/dosbox-core
A DOSBox core for use in RetroArch and other libretro frontends.
vanfanel/FBNeo_-_Arcade_Games
vanfanel/Goemon64Recomp
An unofficial PC port of Mystical Ninja Starring Goemon (Nintendo 64) achieved via static recompilation.
vanfanel/hydracastlelabyrinth
A port to Linux (and OpenPandora / DragonBox Pyra / ODroid / PocketCHIP / GameShell / AmigaOS4 / MorphOS / Emscripten) of Hydra Castle Labyrinth (a "metroidvania" kind of game). Status: Working.
vanfanel/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
vanfanel/libultraship
Porting games to the PC
vanfanel/mame
MAME
vanfanel/N64ModernRuntime
Runtime for traditional ports or recompilations of N64 games.
vanfanel/openfodder
Open Fodder: An open source port of Cannon Fodder
vanfanel/openfpga-GBC
vanfanel/openfpga-SNES
SNES for the Analogue Pocket
vanfanel/OpenLara
Classic Tomb Raider open-source engine
vanfanel/osgameclones
Open Source Clones of Popular Games
vanfanel/RSRetroArch
(Curated) Repository of RetroArch and related ports for ReShade
vanfanel/rt64
RT64 is an N64 graphics renderer for playing with enhancements in emulators and native ports.
vanfanel/SDL
Simple Directmedia Layer
vanfanel/sdl2-compat
An SDL2 compatibility layer that uses SDL3 behind the scenes.
vanfanel/SDL_GameControllerDB
A community sourced database of game controller mappings to be used with SDL2 Game Controller functionality
vanfanel/Shipwright
vanfanel/slang-shaders
vanfanel/stuntcarremake
A port of Stunt Car Remake to OpenPandora, Linux and Emscripten. Status: Working
vanfanel/Zelda64Recomp
Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux/Mac)