Pinned Repositories
DigitalRain
A Digital Rain effect (à la Matrix) using QtQuick3D particle system
DlangQuickSort
Various implementations of quicksort on ranges
Dterrent
Minimalist game engine in D. Proof of concept for an engine building upon community packages.
Galaxy_simulation
An n-body type simulation using GPU acceleration to simulate galaxies, galaxy collisions and expanding universes.
gl3n
OpenGL Maths for D (not glm for D).
Gribouillot
A software to draw geometric figures on a map, with a layer system and powerful functionalities.
LogCombinator
A mini UI to combine log files according to timestamps
OpenGL-4.6-Hello-Triangle
The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.
SnakeD
A snake game to demo D contract programming in regards to DO-178c
wkbre2
WK Engine Reimplementation Rewrite with Multiplayer support!
Fr3nchK1ss's Repositories
Fr3nchK1ss/OpenGL-4.6-Hello-Triangle
The famous OpenGL "Hello triangle" using shaders. It uses the OpenGL 4.5 functionality called Direct State Access.
Fr3nchK1ss/Gribouillot
A software to draw geometric figures on a map, with a layer system and powerful functionalities.
Fr3nchK1ss/DigitalRain
A Digital Rain effect (à la Matrix) using QtQuick3D particle system
Fr3nchK1ss/SnakeD
A snake game to demo D contract programming in regards to DO-178c
Fr3nchK1ss/wkbre2
WK Engine Reimplementation Rewrite with Multiplayer support!
Fr3nchK1ss/DlangQuickSort
Various implementations of quicksort on ranges
Fr3nchK1ss/Dterrent
Minimalist game engine in D. Proof of concept for an engine building upon community packages.
Fr3nchK1ss/Galaxy_simulation
An n-body type simulation using GPU acceleration to simulate galaxies, galaxy collisions and expanding universes.
Fr3nchK1ss/gl3n
OpenGL Maths for D (not glm for D).
Fr3nchK1ss/LogCombinator
A mini UI to combine log files according to timestamps
Fr3nchK1ss/vcf2text
Small program to parse vcf files to human readable formats
Fr3nchK1ss/Vokabb
My attempt at a software to work on vocabulary lists. Using Qt model/view/delegate pattern.