FransBouma
LLBLGen Pro creator/lead developer. Creator of many custom photomode tools for games. Creator of many popular Reshade shaders.
Solutions Design bvThe Hague, The Netherlands
Pinned Repositories
Algorithmia
Algorithm and data-structure library for .NET 3.5 and up. Algorithmia contains sophisticated algorithms and data-structures like graphs, priority queues, command, undo-redo and more.
DocNet
Your friendly static documentation generator, using markdown files to build the content.
IgcsConnector
A Reshade addon that connects Reshade with a photomode mod built with IGCS to exchange data and issue a fixed set of actions with the camera tools from within Reshade
InjectableGenericCameraSystem
This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
InspectCodeResultViewer
Viewer for Jetbrains' InspectCode result files
LinqToSQL2
Official Linq to SQL fork. A complete ORM which is backwards compatible with Linq to SQL but with new features.
Massive
A small, happy, dynamic MicroORM for .NET that will love you forever.
OtisFX
A small set of effects for Reshade
RawDataAccessBencher
Bench code which tests entity materialization speed of various .NET data access / ORM implementations
ShaderToggler
Reshade 5+ addin to toggle shaders on/off in groups based on a key press. It allows you to configure these groups from within the addin as well.
FransBouma's Repositories
FransBouma/Massive
A small, happy, dynamic MicroORM for .NET that will love you forever.
FransBouma/InjectableGenericCameraSystem
This is a generic camera system to be used as the base for cameras for taking screenshots within games. The main purpose of the system is to hijack the in-game 3D camera by overwriting values in its camera structure with our own values so we can control where the camera is located, it's pitch/yaw/roll values, its FoV and the camera's look vector.
FransBouma/DocNet
Your friendly static documentation generator, using markdown files to build the content.
FransBouma/RawDataAccessBencher
Bench code which tests entity materialization speed of various .NET data access / ORM implementations
FransBouma/OtisFX
A small set of effects for Reshade
FransBouma/ShaderToggler
Reshade 5+ addin to toggle shaders on/off in groups based on a key press. It allows you to configure these groups from within the addin as well.
FransBouma/LinqToSQL2
Official Linq to SQL fork. A complete ORM which is backwards compatible with Linq to SQL but with new features.
FransBouma/IgcsConnector
A Reshade addon that connects Reshade with a photomode mod built with IGCS to exchange data and issue a fixed set of actions with the camera tools from within Reshade
FransBouma/Algorithmia
Algorithm and data-structure library for .NET 3.5 and up. Algorithmia contains sophisticated algorithms and data-structures like graphs, priority queues, command, undo-redo and more.
FransBouma/CinematicTools
A tool for moving around the camera in different games to take pretty pictures
FransBouma/CSRotoZoomer
Old RotoZoomer Demoscene effect in C#
FransBouma/ReClass.NET
More than a ReClass port to the .NET platform.
FransBouma/BenchmarkDotNet
Powerful .NET library for benchmarking
FransBouma/IGCS-GITC
Camera tools based on Frans Bouma's IGCS framework.
FransBouma/reshade-shaders
A collection of post-processing shaders written for ReShade.
FransBouma/AdventOfCode2021
Advent of Code code for 2021
FransBouma/CuratorDiscordBot
Discord bot used for building the framed website "Hall of Framed" database
FransBouma/EntityFramework.Docs
Documentation for Entity Framework Core and Entity Framework 6
FransBouma/RE-UE4SS
Injectable LUA scripting system, SDK generator, live property editor and other dumping utilities for UE4/5 games
FransBouma/reshade
A generic post-processing injector for games and video software.
FransBouma/AdventOfCode2020
My Advent of Code 2020 solutions
FransBouma/AdventOfCode2022
My Advent of Code 2022 solutions
FransBouma/AdventOfCode2023
2023 attempts
FransBouma/bg3se
Baldur's Gate 3 Script Extender
FransBouma/corefx
This repo contains the .NET Core foundational libraries, called CoreFX. It includes classes for collections, file systems, console, XML, async and many others.
FransBouma/doc
Documentation site for npgsql
FransBouma/Dx12HookExample
An example on how to hook and draw on top of DX12
FransBouma/NETProvider
Firebird ADO.NET Data Provider
FransBouma/Projbook
Generate project documentation using Markdown and allow integrating code snippet from the source code being built. Code snippet are always up-to-date.
FransBouma/ReshadeProfiles
Small collection of profiles I created for Reshade with various games.