A 2D Super Space Man game developed with Swifts SpriteKit
This is just a "get to know" the SpriteKit in preparation for different project. Please make sure, the project is inspired by the following tutorial: Goodwill, J., Matlock, W. (2017). Chapter 2: SpriteKit Scenes and SKNode Positioning. Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple's SceneKit and SpriteKit. Second Edition. USA: Apress. wwww.apress.com/978-1-4842-2309-3
Sources:
-
background (05.06.2018): https://mashtrelo.com/wp-content/uploads/2017/11/beach-iphone-8-plus-wallpaper.jpg
-
player ball (29.05.2018): https://gallery.yopriceville.com/Free-Clipart-Pictures/Summer-Vacation-PNG/Transparent_Green_Beach_Ball_PNG_Clipart#.Ww1jvFOFOT8
-
sea shell: http://www.stickpng.com/img/food/seashells/sea-shell
-
bricks (05.06.2018): http://www.freepngimg.com/png/18763-bricks-png-9
-
(old background (29.05.2018): https://wallpaper-house.com/wallpaper-id-119006.php)