Lab
Creative research and experiments
Noise shader :
- shader only : http://fredericbriolet.com/three/fluid/
- shader as texture : http://fredericbriolet.com/three/fluid1/
-> based on https://www.ibiblio.org/e-notes/webgl/gpu/fluid.htm
Three shapes :
- sphere_network : http://fredericbriolet.com/three/lines/
- triangle : http://fredericbriolet.com/three/lines2/
- five_shapes : http://fredericbriolet.com/three/lines4/
- godspeed : http://fredericbriolet.com/godspeed/
Three sphere noise shader :
- http://fredericbriolet.com/three/noise/
- http://fredericbriolet.com/three/noise1/
-> based on https://www.clicktorelease.com/blog/vertex-displacement-noise-3d-webgl-glsl-three-js
[Bonus] Moon Project - game made with Unity and 3DSMax in MMI first year with 7 students - I made 3D assets and code. http://valentinfougeres.com/moonproject/MoonProjectWebV1.html