/neko8

Fantasy console inspired by pico8, tic80 and liko12

Primary LanguageLuaMIT LicenseMIT

neko8

Neko8 is a fantasy console, inspired by pico8, liko12 and tic80. It is open-source and fully free. Its goal is to be a fun and useful tool for game development and especially for game jams. It includes build-in tools, such as: code editor, sprite editor, tile map editor, sfx editor, music editor command line and a bunch of other stuff.

Important note: neko8 is currently being ported to c++, on the c branch

The console adds some technical limitations: 192x128 display, 512 8x8 sprites and other. It uses lua as a scripting language.

status in development
twitter @egordorichev
hashtag #neko8
chat discord
website itch.io
forum itch.io
bug tracker github.com
author @egordorichev

Installing ang running

Download and extract the source. In the root folder run:

love .

You will need löve2d 0.10.2 to run neko8. Löve2d version is really important!

Contributing

If you'd like to contribute to neko8, feel free to fork and make pull requests! However, we ask you to follow the formatting guidelines for this project.

  • Use non-expanded, i.e. the regular, tabs.
  • Keep a maximum line length of 80 characters.
  • Double quotes are preferred over single quotes.
  • Don't use concatenation where string.format would be more beneficial.
  • If unsure how to format something, check how it's formatted in existing code.