Pinned Repositories
D3ModdingKit
D3ModdingKit swiss army kit for modding Doom 3
Half-life-2-Sandbox
Automatically exported from code.google.com/p/hl2sb
Half-Life-2-Sandbox-Source-Code
Automatically exported from code.google.com/p/hl2sb-src
idtecharchives
Information / Tutorials About Idtech4
mapbase-mp
MapBase code merge into the SDK2013 MP codebase
Prey2006
Prey 2006 SDK integrated with Doom 3 GPL release
source-sdk-2013-template
The Source SDK 2007 Templated ported to SDK 2013
swarm-sdk-template
The Source SDK Template ported to Alien Swarm
UndertaleDemoGMS2
Undertale Demo ported to Game Maker Studio
WorldEdit
WorldEdit is a fork of DarkRadiant that's more geared towards idtech4 games
FriskTheFallenHuman's Repositories
FriskTheFallenHuman/Prey2006
Prey 2006 SDK integrated with Doom 3 GPL release
FriskTheFallenHuman/D3ModdingKit
D3ModdingKit swiss army kit for modding Doom 3
FriskTheFallenHuman/zircon-engine
(Non-Official)(Mirror) Zircon Engine - a "DarkPlaces Mark V" project
FriskTheFallenHuman/KROOM-3-legacy
Fork of TEKUUM source port aims to modernize DOOM 3 (2004) while also trying to mainting the same look of the game but giving more flexibility to modders, succesor of D3ModdingKit.
FriskTheFallenHuman/d3-pak009-project
FriskTheFallenHuman/KROOM-3
Fork of RBDOOM3-BFG v1.3.0 source port aims to modernize DOOM 3 BFG while also trying to mainting the same look of the game but giving more flexibility to modders
FriskTheFallenHuman/WorldEdit
WorldEdit is a fork of DarkRadiant that's more geared towards idtech4 games
FriskTheFallenHuman/3dfx-Glide-API
The open-source 3dfx Glide API for 3D rendering on 3dfx video cards. Ported to CMake, and added CI builds for Windows and Linux.
FriskTheFallenHuman/arx_game
The Arx End of Sun (Game Assets) Mirror from the original svn for archival purposes
FriskTheFallenHuman/arx_src
The Arx End of Sun (Game Source Code) Mirror from the original svn for archival purposes
FriskTheFallenHuman/BFGFontTool
Tool for manipulating Doom 3 and Doom 3 BFG Edition fonts.
FriskTheFallenHuman/cstDoom3-bfg
Mirror of the source code for cstDoom3-bfg
FriskTheFallenHuman/dhewm3-sdk
Fork of upstream, to rebase all branches and only having the mod commits in one branch
FriskTheFallenHuman/dnf-1998
FriskTheFallenHuman/DOOM-3-BFG
Doom 3 BFG Edition
FriskTheFallenHuman/etqw-sdk
Mirror of the Enemy Territory: Quake Wars SDK
FriskTheFallenHuman/FriskTheFallenHuman
It's Me!
FriskTheFallenHuman/fteqw
This is the official GitHub mirror for the FTEQW project.
FriskTheFallenHuman/libbinkdec
Mirror of Lib Bink Decoder from http://homepage.eircom.net/~duncandsl/avp/
FriskTheFallenHuman/libsmackerdec
Mirror of Lib Smacker Video Decoder from http://homepage.eircom.net/~duncandsl/avp/
FriskTheFallenHuman/LunarViewer
A model viewer for Quake 1 and Hexen 2
FriskTheFallenHuman/org.prey06.Prey06
Flatpack for Prey 2006
FriskTheFallenHuman/prey-sdk
This is a mirror of the Official Prey (2006) SDK
FriskTheFallenHuman/psyched_src
The Arx End of Sun (Old Game source) Mirror from the original svn for archival purposes
FriskTheFallenHuman/psyched_trunc
The Arx End of Sun (Old Game Source + Sources) Mirror from the original svn for archival purposes
FriskTheFallenHuman/qt-minimalistic-builds
Precompiled x86/x64 Qt 5/6 library in minimalistic configuration for Windows.
FriskTheFallenHuman/quake-cli-tools
Command line tools for creating Quake content.
FriskTheFallenHuman/Quake3SDK
FriskTheFallenHuman/quake4sdk
Mirror of the Quake 4 SDK
FriskTheFallenHuman/WorldEdit_WinDeps
Headers and Binaries required to build WorldEdit in Windows / Visual Studio