This project is an app following the tutorial from Ray Wenderlich, TrigBlaster It is meant to guide the learner through using SpriteKit, touches on CoreMotion, and explains how to use trigonometry to get the job done!
I am working on a game using SpriteKit, and felt this to be helpful.
I'm on Twitter & StackOverflow Any bugs or feature requests please send me an issue
Copyright 2018 Michael Vilabrera
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.