The Toy Box is a role playing game in which a group of friends go into a gigantic toy store that has recently settled in town at the request of the main character’s little sister, when the group goes in they find themselves surrounded by shelves filled with toys and games for all ages and some incredible displays but there is no one inside; the group goes to explore the store separately.
In Toy Box, players will travel through the four zones of the world, each of these zones will have a different theme. While exploring the world, players will find many different characters, some friendly and some not, while trying to get all of their group back together and get back to the real world.
- {F1} - Reset Player position
- {F3} - Restart scene
- {F5} - Save current game state
- {F6} - Load the previous game state (player & enemies)
- {F8} - View GUI bounds rectangles and state
- {F9} - View colliders/logic/paths
- {F10} - God Mode
- {F11} - FPS cap ON/OFF
- {TAB} - Debug mode ON/OFF
- {V} - Variables ON/OFF
- {C} - Camera limits ON/OFF
- {T} - Teleport ON/OFF
- {F} - Free Camera ON/OFF
- {E} - Draw Entities ON/OFF
- {1} - With teleport On - tp player to a position
- {Mouse} - Selection on menus
- {WASD} - Player's movement
- {T} - Player's Team Party Menu
- {ESCAPE} - Pause the game
- {G} - Dialogue interaction
- {Up} - Dialogue option choice up
- {Down} - Dialogue option choice down
- {Enter} - Choice dialogue option
- {W} - Selection UP
- {S} - Selection Down
- {Mouse} - Selecting butons
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Francisco Ferrerós - TEAM LEADER
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Adrià Pons - MANAGEMENT
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Arnau Jiménez - CODING
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Héctor Báscones - QA
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Ariadna Sevcik - DESIGN
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Júlia Serra - DESIGN & AUDIO
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Rylan Graham - UI
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Xavier Alcañiz - ART
This project is licensed under an unmodified MIT license, which is an OSI-certified license that allows static linking with closed source software. Check LICENSE for further details.
The majority of the assets are done of owr own but there are assets that we purchased. UI assets purchased
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