GamePlay3D is an open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games.
- Microsoft Windows (using Microsoft Visual Studio)
- Apple MacOS X (using Apple XCode)
- Linux (using CMake)
- Apple iOS (using Apple XCode)
- Google Android (using Google Android NDK)
- BlackBerry (using BlackBerry Native SDK)
The project is open sourced under the Apache 2.0 license.
Please log bugs under Issues on github. If you are unsure if your problem is a bug then post on the Help Forum.
Please post feature requests on the Feature Request Forum. Approved feature requests will be added to the github backlog issues list.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.