✨ Mirror in URP. For VR Single-Pass-Instanced Rendering.
🛠️ VR MultiPass is currently not supported, but there may be future updates to include it.
- | all-in-one VR Device | Support |
---|---|---|
Meta | Quest2, QuestPro | ✅ |
HTC | Focus3, Elite |
132.mp4
Unity_AyrutElXh3-00.00.04.859-00.00.10.191.mp4
- The reflection camera does not correctly render in Single-Pass-Instanced, it uses a two-time rendering like MuiltPass. see bug
- Shaderlab is invisible in PC platform.
- CullingMatrix