Furball-Engine/Furball

[BUG] If tweens are added after a drawable is disposed/unloaded they stick around in memory

Beyley opened this issue · 0 comments

Describe the bug
If you add a tween to a drawable when its Update method is no longer being called, it will cause it to no longer clear them

To Reproduce
Steps to reproduce the behavior:

  1. Dont add a drawable to a DrawableManager/CompositeDrawable and then add tweens

Expected behavior
This should throw an exception