Furball-Engine/Furball

[FEATURE] Smarter text drawing

Beyley opened this issue · 0 comments

Is your feature request related to a problem? Please describe.
When text is scaled too small or too big it can look shitty

Describe the solution you'd like
Use the current method of font size to calc text size, then when drawing get the closest integer and scale the rest, this gives us the best of both worlds, perfect size calc and near perfect size when drawing with MUCH better quality

Describe alternatives you've considered
mipmaps help a lot, but arent perfect, this would be the ideal solution