Pinned Repositories
BCL-Cube
A 3D cube render in the console written in BCL (Ben's Compiled Programming Language)
C-Gravity-Simulator
An improvement over my old gravity simulator in Haskell
CRayTracer
A 3D Ray Tracer Renderer Written in C
Function-Grapher
A simple function graphing program written in Java
GlowTetris
A simple Tetris clone (poorly) written in C++
HaskellGravitySim
An inaccurate gravity simulator made for fun in Haskell
Java-Circle-Inversion
Python-Pyglet-Line-Art
SoftwareRendererCPP1
An abandoned 3D software renderer written in C++, "Vixis3D Engine"
SoftwareRendererCPP2
A better C++ software renderer than my first.
FuzzyCat444's Repositories
FuzzyCat444/C-Gravity-Simulator
An improvement over my old gravity simulator in Haskell
FuzzyCat444/Python-Pyglet-Line-Art
FuzzyCat444/HaskellGravitySim
An inaccurate gravity simulator made for fun in Haskell
FuzzyCat444/SoftwareRendererCPP2
A better C++ software renderer than my first.
FuzzyCat444/GlowTetris
A simple Tetris clone (poorly) written in C++
FuzzyCat444/Java-Circle-Inversion
FuzzyCat444/BCL-Cube
A 3D cube render in the console written in BCL (Ben's Compiled Programming Language)
FuzzyCat444/Dutasteride-Pharmacokinetics-Pharmacodynamics
A powerful predictor of the pharmacokinetics and pharmacodynamics of dutasteride by dose, based on papers by Per Olsson Gisleskog, David Hermann, Margareta Hammarlund-Udenaes, Mats O. Karlsson. Predictions include serum dutasteride and serum DHT suppression in real-time, as well as steady-state scalp DHT suppression.
FuzzyCat444/Java-BrainF-Interpreter
A
FuzzyCat444/Java-Swing-Raymarching-Multithreaded
FuzzyCat444/Pipes-3D
FuzzyCat444/3D-Cellular-Automata
3D cellular automata simulated, meshed, and rendered on the GPU (SDL/OpenGL/GLEW/GLM)
FuzzyCat444/3D-Mahjong-Solitaire-Java
3D Mahjong Solitaire using Java and LibGDX
FuzzyCat444/goxel
Goxel: Free and Open Source 3D Voxel Editor
FuzzyCat444/MengerSponge
FuzzyCat444/OpenGLVoxelRendererTutorial
A tutorial series blog for creating a voxel rendering application with OpenGL and C++ from scratch.
FuzzyCat444/Simple3DJavaScript
A very simple 3d rasterizer with texture mapping.
FuzzyCat444/Apollonius-Problem-JavaScript
FuzzyCat444/BrainUnfuck-to-Brainfuck-Compiler
Compiles a simple human-readable programming language to Brainfuck
FuzzyCat444/C-Laser-Physics
FuzzyCat444/C-Raycasting
A simple 3D raycasting application written in C.
FuzzyCat444/CPP2.5DCubes
FuzzyCat444/Georx
An original puzzle game I wrote in C++
FuzzyCat444/Haskell-FFI-Game-Loop-with-C-SDL
A quick alternative to using an SDL binding with Haskell. Uses a main.c file with SDL that executes Haskell callbacks to update and render the game state. Can be built with GHC
FuzzyCat444/JavaScriptRotors
3D rotations about an arbitrary axis via Geometric Algebra
FuzzyCat444/PerlinTest
FuzzyCat444/PirateIslandSoftwareRendererDemo
FuzzyCat444/Unity3D-Boss-Battle
An original boss battle minigame made with the Unity engine
FuzzyCat444/C-3D-Earth
A 5 minute ray trace project that generates a rotating earth GIF from nothing but C code using the CGIF library by dloebl
FuzzyCat444/C-Raycast-Shadows
This project utilizes my C Raycasting repository as well as my C Laser Physics repository to create a shadow effect using the DDA raycasting algorithm.