/Vue.js-3-Design-Patterns-and-Best-Practices

Vue.js 3 Design Patterns and Best Practices, published by Packt

Primary LanguageCSS

Vue.js 3 Design Patterns and Best Practices

Vue.js 3 Design Patterns and Best Practices

This is the code repository for Vue.js 3 Design Patterns and Best Practices, published by Packt.

Develop scalable and robust applications with Vite, Pinia, and Vue Router

What is this book about?

If you’re familiar with the progressive Vue framework for creating responsive user interfaces, you’ll be impressed with its latest iteration, Vue 3, which introduces new concepts and approaches design patterns that are uncommon in other libraries or frameworks. By building on your foundational knowledge of Vue 3 and software engineering principles, this book will enable you to evaluate the trade-offs of different approaches to building robust applications.

This book covers the following exciting features:

  • Discover the full potential of the powerful and progressive Vue 3 framework
  • Explore software principles and design patterns to build maintainable applications
  • Create an efficient development environment using Vite and optimize your code and workflow
  • Identify and apply proven design patterns to solve common problems in your web application's architecture
  • Refactor your codebase to improve your application's organization, scalability, and maintainability

If you feel this book is for you, get your copy today!

https://www.packtpub.com/

Instructions and Navigations

All of the code is organized into folders. For example, Chapter01.

The code will look like the following:

<script setup>
    // Here we write our JavaScript
</scrip>
<template>
    <h1>Hello World! This is pure HTML</h1>
</template>
<style scoped>
    h1{color:purple}
</style>

Following is what you need for this book: This book is for Vue.js developers who are passionate about framework design principles and seek to apply commonly found design patterns to their web development projects. This book assumes prior knowledge of JavaScript and a basic understanding of Vue.js, making it an ideal resource for developers looking to expand their existing skillset.

With the following software and hardware list you can run all code files present in the book (Chapter 1-11).

Software and Hardware List

HTML, and CSS. Developers interested in expanding their understanding of design patterns and architecture will get the most out of this book. Students and beginners in the world of web applications can also follow this book by paying careful attention to the code examples and using the provided projects from the GitHub repository.

Chapter Software required OS required
1-12 Official Vue 3 ecosystem:
• Vue 3 framework Windows, Mac OS X, and Linux (Any)
• Pinia Windows, Mac OS X, and Linux (Any)
• Vue Router Windows, Mac OS X, and Linux (Any)
• Vite Windows, Mac OS X, and Linux (Any)
• Vitest Windows, Mac OS X, and Linux (Any)
• Vue Testing Tools Windows, Mac OS X, and Linux (Any)
1-12 Node.js Windows, Mac OS X, and Linux (Any)
1-12 Web servers: NGINX, Apache Windows, Mac OS X, and Linux (Any)
1-12 Visual Studio Code Windows, Mac OS X, and Linux (Any)
1-12 Chrome browser Windows, Mac OS X, and Linux (Any)

There are no specific hardware requirements considering modern computers, but it is recommended to have at least the following:

  • An Intel or AMD CPU of at least 1 GHz
  • 4 GB of RAM (more is better)
  • At least 10 GB of available storage (for programs and code)

As a general rule, if your computer can run a modern web browser (Chrome/Chromium, Mozilla Firefox, or Microsoft Edge), then it should meet all the requirements to install and run all the developer tools mentioned in this book.

We also provide a PDF file that has color images of the screenshots/diagrams used in this book. Click here to download it.

Code in Action

Click on the following link to see the Code in Action:

Placeholder link

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Get to Know the Author

Pablo David Garaguso was born in Argentina, and since he was a child, he had a special interest in computers. He programmed his first game at the age of 12 years old, and since then, his interest only kept growing. As an adult, he graduated in computer sciences from CAECE University, Mar del Plata, with a specialty in human-computer interfaces. Later in life, he went back to school to work on his MBA at CEMA University, Buenos Aires, with a specialization in corporate entrepreneurship and management. He worked in South America and Europe for almost 20 years in multiple positions. He discovered Vue early on, but it was not until version 2 that he adopted it for his projects. He currently works as a solutions architect and full-stack engineer in Finland, where he resides with his children. His software solutions are used all around the world in specific areas. In his limited spare time, being a natural storyteller, he is also an author of interactive fiction and novels