Life-Fire is the SG-Studio packages graphics engine base on Qt library, enabling developers do not have to focus on the complex inheritance of Qt, not have to understand all kinds of data type and the use of function, by calling the simple interface function to achieve their 2D effect. Dependent on the power of Qt, this engine has a cross-platform capabilities. Currently supports almost all operating systems, you can do a lot of programmers dream of "write once, deploy everywhere."
Beta v2.56
Fixed the BUG that continuous switching animation;Add the assertion for start the same type of animation;Abolish the graphics primitives, Now developer can usd Item* to operation Item;Abolish the SC manager;Fixed the problem that the limited length of AES encryption(found the instability of the encryption Chinese);Add some functions to add key and mouse event;Fixed the BUG that player can scroll the view with direction key;Add a function can call signal and slot by QString.Modified SC class makes it’s case unified with the AnimationType;Support all slots to pass parameters(use ParametersStru*);Fixed a lot of warnings;Optimize the engine performance by reducing the number of constructors times;Support developers to create a valid QPixmap* through the engine function;Support to create and modify items by MyPixmap*;Rewrite the asynchronous to synchronous interface, making it easier to use;Changed some widget methods that mustn’t pay attention to private;
Repair AES encryption Chinese issues, supports direct playback of Gif file.
- 此游戏只有一名程序员编写(对,就是我一个人)
- 此游戏为GAL向游戏,其中添加了战斗系统
- 与舰R不同的是本游戏再战斗时玩家自主选择权会丰富一些
- 您可以自主选择攻击舰娘 被攻击的深海敌舰 以及我方舰娘所使用的武器
- 您也可以让多个舰娘攻击一艘敌舰 以及不同的武器攻击不同的敌舰
- 我还将添加编辑系统如果您有兴趣您可以自己编写剧本自己设置剧情
- 本游戏基于C++和Qt使用元火2D游戏引擎
- 如果您对此游戏感兴趣 并且愿意跟我一起撸(啥你问我有没有啥酬劳? 这个...当然没有,我们可以用爱写代码
- 或者您有什么好的点子 请在lssues中表示 欢迎你的加入
- 比如您会像什么C艹/C,Ps,或者您是个画师大触,亦或者您是可爱的声优小姐姐/大♂兄♂贵,都可以来跟我一起玩♂耍呀QvQ,我们一起玩好不好嘛