Texture Utility's purpose is to speed up the workflow by negating the need to use other software for mundane texture edits and achieve the desired results directly in Unity.
- Resize, Rotate, Invert, Saturate, Hueshift and Colorize textures with Support for Masks.
- Quickly Create a Solid or Gradient colored texture.
- Unpack or Pack textures with color channels.
- Includes an Auto-Packing system to automatically pack a texture from its channels.
Found under DreadTools > Utility > Texture Utility
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