This repository is the official implementation of Gen-L-Video.
You might be interested in Gen-L^2, which works better.
TL;DR: A universal methodology that extends short video diffusion models for efficient multi-text conditioned long video generation and editing.
Current methodologies for video generation and editing, while innovative, are often confined to extremely short videos (typically less than 24 frames) and are limited to a single text condition. These constraints significantly limit their applications given that real-world videos usually consist of multiple segments, each bearing different semantic information. To address this challenge, we introduce a novel paradigm dubbed as Gen-L-Video capable of extending off-the-shelf short video diffusion models for generating and editing videos comprising hundreds of frames with diverse semantic segments without introducing additional training, all while preserving content consistency.
Essentially, this procedure establishes an abstract long video generator and editor without necessitating any additional training, enabling the generation and editing of videos of any length using established short video generation and editing methodologies.
git clone https://github.com/G-U-N/Gen-L-Video
cd Gen-L-Video
# The repo might be too large to clone because many long gifs are over 100 M. Fork the repo, delete the statics, and then clone it.
conda env create -f requirements.yml
conda activate glv
conda install pytorch==1.13.1 torchvision==0.14.1 torchaudio==0.13.1 pytorch-cuda=11.6 -c pytorch -c nvidia
Install Xformers
# (Optional) Makes the build much faster
pip install ninja
# Set TORCH_CUDA_ARCH_LIST if running and building on different GPU types
pip install -v -U git+https://github.com/facebookresearch/xformers.git@main#egg=xformers
# (this can take dozens of minutes)
Install SAM and Grounding DINO
pip install git+https://github.com/facebookresearch/segment-anything.git
pip install git+https://github.com/IDEA-Research/GroundingDINO.git
or
git clone https://github.com/facebookresearch/segment-anything.git
cd segment-anything
pip install -e .
cd ..
# If you have a CUDA environment, please make sure the environment variable CUDA_HOME is set.
# If the cuda version of the system conflicts with the cudatoolkit version, See: https://github.com/G-U-N/Gen-L-Video/discussions/7
git clone https://github.com/IDEA-Research/GroundingDINO.git
cd GroundingDINO
pip install -e .
Note that if you are using GPU clusters that the management node has no access to GPU resources, you should submit the pip install -e .
to the computing node as a computing task when building the GroundingDINO. Otherwise, it will not support detection computing through GPU.
Make sure git-lfs is available. See: https://github.com/git-lfs/git-lfs/blob/main/INSTALLING.md
bash scripts/download_pretrained_models.sh
After downloading them, you should specify the absolute/relative path of them in the config files.
If you download all the above pretrained weights in the folder weights
, set the configs files as follows:
- In
configs/tuning-free-inpaint/girl-glass.yaml
sam_checkpoint: "weights/sam_vit_h_4b8939.pth"
groundingdino_checkpoint: "weights/groundingdino_swinb_cogcoor.pth"
controlnet_path: "weights/edit-anything-v0-3"
- In
one-shot-tuning.py
, set
adapter_paths={
"pose":"weights/T2I-Adapter/models/t2iadapter_openpose_sd14v1.pth",
"sketch":"weights/T2I-Adapter/models/t2iadapter_sketch_sd14v1.pth",
"seg": "weights/T2I-Adapter/models/t2iadapter_seg_sd14v1.pth",
"depth":"weights/T2I-Adapter/models/t2iadapter_depth_sd14v1.pth",
"canny":"weights/T2I-Adapter/models/t2iadapter_canny_sd14v1.pth"
}
- In
configs/one-shot-tuning/hike.yaml
, set
pretrained_model_path: "weights/anything-v4.0"
Then all the other weights are able to be automatically downloaded through the API of Hugging Face.
Here is an additional instruction for installing and running grounding dino.
# Notice: If you use 'pip install git+https://github.com/IDEA-Research/GroundingDINO.git'
# You should modify GroundingDINO_SwinB_cfg.py in python site-packages directory
# e.g. ~/miniconda3/envs/glv/lib/python3.8/site-packages/groundingdino/config/GroundingDINO_SwinB_cfg.py
cd GroundingDINO/groundingdino/config/
vim GroundingDINO_SwinB_cfg.py
set
text_encoder_type = "[Your Path]/bert-base-uncased"
Then
vim GroundingDINO/groundingdino/util/get_tokenlizer.py
Set
def get_pretrained_language_model(text_encoder_type):
if text_encoder_type == "bert-base-uncased" or text_encoder_type.split("/")[-1]=="bert-base-uncased":
return BertModel.from_pretrained(text_encoder_type)
if text_encoder_type == "roberta-base":
return RobertaModel.from_pretrained(text_encoder_type)
raise ValueError("Unknown text_encoder_type {}".format(text_encoder_type))
Now you should be able to run your Grounding DINO with pre-downloaded bert weights.
git clone https://github.com/lllyasviel/ControlNet.git
cd ControlNet
git checkout f4748e3
mv ../process_data.py .
python process_data.py --v_path=../data --t_path=../t_data --c_path=../c_data --fps=10
- One-Shot Tuning Method
accelerate launch one-shot-tuning.py --control=[your control]
[your control]
can be set as pose
, depth
, seg
, sketch
, canny
.
pose
and depth
are recommended.
- Tuning-Free Method for videos with smooth semantic changes.
accelerate launch tuning-free-mix.py
- Tuning-Free Edit Anything in Videos.
accelerate launch tuning-free-inpaint.py
- Long video generation with pretrained.
accelerate launch follow-your-pose-long.py
- Tuning-Free Long Video2Video generation
# canny
accelerate launch tuning-free-control.py --config=./configs/tuning-free-control/girl-glass.yaml
# hed
accelerate launch tuning-free-control.py --config=./configs/tuning-free-control/girl.yaml
Method | Long Video | Multi-Text Conditioned | Pretraining-Free | Parallel Denoising | Versatile |
Tune-A-Video | ❌ | ❌ | ✔ | ❌ | ❌ |
LVDM | ✔ | ❌ | ❌ | ❌ | ❌ |
NUWA-XL | ✔ | ✔ | ❌ | ✔ | ❌ |
Gen-L-Video | ✔ | ✔ | ✔ | ✔ | ✔ |
Most of the results can be generated with a single RTX 3090.
demon_slayer_resize.mp4
This video containing clips bearing various semantic information.
All the following videos are directly generated with the pretrained Stable Diffusion weight without additional training.
All the following videos are directly generated with the pretrained Stable Diffusion weight without additional training.
Tuning-Free Long Video-to-Video Generation | |
"Girls." | "Girls wearing sunglasses." |
All the following videos are directly generated with the pre-trained VideoCrafter without additional training.
The original generated videos (gifs) are over 100 MB, we compress them to upload them to GitHub.
Long Video Generation with Pretrained Pose-to-Video | |
"Astronaut in the beach." | "Astronaut in the beach." |
"Hulk in the sea." | "Stormtroopers in the beach." |
Additional Results |
- This code is heavily built upon diffusers and Tune-A-Video. If you use this code in your research, please also acknowledge their work.
- This project leverages Stable-Diffusion,Stable-Diffusion-Inpaint, Stable-Diffusion-Depth , LoRA, CLIP, VideoCrafter, ControlNet, T2I-Adapter, GroundingDINO,Edit-Anything and Segment Anything. We thank them for open-sourcing the code and pre-trained models.
If you use any content of this repo for your work, please cite the following bib entry:
@article{wang2023gen,
title={Gen-L-Video: Multi-Text to Long Video Generation via Temporal Co-Denoising},
author={Wang, Fu-Yun and Chen, Wenshuo and Song, Guanglu and Ye, Han-Jia and Liu, Yu and Li, Hongsheng},
journal={arXiv preprint arXiv:2305.18264},
year={2023}
}