- This is the source code of introduction to artificial intelligence
Help Pacman agent to find paths through his maze world.
Core Algorithms:
- Breadth First Search
- Depth First Search
- Uniform Cost Search
- A Star Search
- Greedy Search
Design adversarial agents for the classic version of Pacman.
Core Algorithms:
- MiniMax algorithm
- Alpha-Beta algorithm
- Expectimax search
Implement value iteration and Q-learning.
Core Algorithms:
- Q-learning: epsilon-greedy
- Q-learning: parameter tuning
- Q-learning: crawler
- Q-learning: training
- Approximate Q-learning
- Wenjie Qiu and Zixuan Li
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