/xgl

Vulkan API Layer

Primary LanguageC++MIT LicenseMIT

Vulkan® API Layer (XGL)

The Vulkan API Layer (XGL) translates Vulkan API commands into PAL commands. It compiles shaders that compose a particular VkPipeline object as a single entity using the LLVM-Based Pipeline Compiler (LLPC) library.

Build

For an overview and build instructions, see the AMDVLK readme.