GPUOpen-LibrariesAndSDKs/AGS_SDK

AGS OpenGL support?

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Hello. Will AGS support for OpenGL 4.5 or 4.6? Will support for Vulkan API?

What features specifically are you after? A lot of the features in AGS are available in Vulkan via extensions.

For example, primitive shaders, conservative rasterization, sparse texture 2, rapid packet math.

OpenGL and Vulkan have their own extension mechanisms that don't require access via AGS. I recommend checking here for the extensions you are after: https://www.khronos.org/registry/OpenGL/index_gl.php

I suggest adding low-level operations, such as funnel (circular) shift, bitmask, etc. in GLSL, and Vulkan API.

OpenGL and Vulkan extension requests are better directed to the appropriate khronos pages.