AGS OpenGL support?
Closed this issue · 5 comments
Deleted user commented
Hello. Will AGS support for OpenGL 4.5 or 4.6? Will support for Vulkan API?
gareththomasamd commented
What features specifically are you after? A lot of the features in AGS are available in Vulkan via extensions.
Deleted user commented
For example, primitive shaders, conservative rasterization, sparse texture 2, rapid packet math.
gareththomasamd commented
OpenGL and Vulkan have their own extension mechanisms that don't require access via AGS. I recommend checking here for the extensions you are after: https://www.khronos.org/registry/OpenGL/index_gl.php
Deleted user commented
I suggest adding low-level operations, such as funnel (circular) shift, bitmask, etc. in GLSL, and Vulkan API.
gareththomasamd commented
OpenGL and Vulkan extension requests are better directed to the appropriate khronos pages.