Pinned Repositories
AGS_SDK
AMD GPU Services (AGS) library and samples
AMF
The Advanced Media Framework (AMF) SDK provides developers with optimal access to AMD devices for multimedia processing
Capsaicin
AMD ARR team rendering framework
Cauldron
A simple framework for rapid prototyping on Vulkan or Direct3D 12
D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
FidelityFX-SDK
The main repository for the FidelityFX SDK.
RadeonProRenderBlenderAddon
This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
RadeonRays_SDK
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
V-EZ
VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
GPUOpen-LibrariesAndSDKs's Repositories
GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator
Easy to integrate Vulkan memory allocation library
GPUOpen-LibrariesAndSDKs/FidelityFX-SDK
The main repository for the FidelityFX SDK.
GPUOpen-LibrariesAndSDKs/D3D12MemoryAllocator
Easy to integrate memory allocation library for Direct3D 12
GPUOpen-LibrariesAndSDKs/AMF
The Advanced Media Framework (AMF) SDK provides developers with optimal access to AMD devices for multimedia processing
GPUOpen-LibrariesAndSDKs/RadeonProRenderBlenderAddon
This hardware-agnostic rendering plug-in for Blender uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
GPUOpen-LibrariesAndSDKs/Capsaicin
AMD ARR team rendering framework
GPUOpen-LibrariesAndSDKs/RenderPipelineShaders
Render Pipeline Shaders SDK
GPUOpen-LibrariesAndSDKs/AGS_SDK
AMD GPU Services (AGS) library and samples
GPUOpen-LibrariesAndSDKs/RadeonProRenderSDK
AMD Radeon™ ProRender is a powerful physically-based path traced rendering engine that enables creative professionals to produce stunningly photorealistic images.
GPUOpen-LibrariesAndSDKs/RadeonProRenderUSD
This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You can build this plug-in as a USDView plug-in or a Houdini plug-in.
GPUOpen-LibrariesAndSDKs/Orochi
GPUOpen-LibrariesAndSDKs/display-library
AMD Display Library SDK
GPUOpen-LibrariesAndSDKs/HIPRT
GPUOpen-LibrariesAndSDKs/WorkGraphPlayground
A DirectX12-based C++-application that allows graphics programmers to learn and experiment with the new Work Graphs feature using HLSL shaders. In runs on Windows 10 and Windows 11 systems.
GPUOpen-LibrariesAndSDKs/HIPRTSDK
GPUOpen-LibrariesAndSDKs/ADLX
AMD Device Library eXtra
GPUOpen-LibrariesAndSDKs/RadeonProRenderMayaPlugin
This hardware-agnostic rendering plug-in for Maya uses accurate ray-tracing technology to produce images and animations of your scenes, and provides real-time interactive rendering and continuous adjustment of effects.
GPUOpen-LibrariesAndSDKs/Vulkan-Samples
based on Khronos Vulkan-Samples
GPUOpen-LibrariesAndSDKs/Schola
Schola is a plugin for enabling Reinforcement Learning (RL) in Unreal Engine. It provides tools to help developers create environments, define agents, and connect to python-based RL frameworks such as OpenAI Gym, RLlib or Stable Baselines 3 for training agents with RL.
GPUOpen-LibrariesAndSDKs/AntiLag2-SDK
The main repository for the AMD Radeon Anti-Lag 2 SDK.
GPUOpen-LibrariesAndSDKs/WorkGraphsMeshNodeSample
GPUOpen-LibrariesAndSDKs/DGF-SDK
The main repository for the AMD Dense Geometry Format SDK
GPUOpen-LibrariesAndSDKs/WorkGraphsIvyGenerationSample
GPUOpen-LibrariesAndSDKs/WorkGraphsHelloMeshNodes
GPUOpen-LibrariesAndSDKs/ScholaExamples
Schola Examples is an Unreal Engine project containing sample environments developed with the Schola plugin for Unreal Engine. Schola provides tools to help developers create environments, define agents, and connect to python-based Reinforcement Learning frameworks such as OpenAI Gym, RLlib or Stable Baselines 3.
GPUOpen-LibrariesAndSDKs/Streaming-SDK
Advanced Interactive Streaming SDK
GPUOpen-LibrariesAndSDKs/RadeonProRenderSDKKernels
GPUOpen-LibrariesAndSDKs/SPIRV-Tools
Mirror of https://github.com/KhronosGroup/SPIRV-Tools
GPUOpen-LibrariesAndSDKs/CapsaicinTestMedia
Capsaicin Framework test media assets
GPUOpen-LibrariesAndSDKs/DirectXShaderCompiler
Mirror of https://github.com/microsoft/DirectXShaderCompiler