Crossfire state in DirectX 9 and 10?
mzronek opened this issue · 1 comments
mzronek commented
NVAPI has the possibility to query the SLI state of a created Direct3D device object, starting with DX9 onwards.
Is there any safe way to determine the Crossfire state (implicit or explicit) for a created Direct3DDevice9 or Direct3DDevice10 object using AGS or any other AMD library?
Thank you for your time,
Matthias
gareththomasamd commented
The closest you can get to this now is to create a DX11 device via agsDriverExtensionsDX11_CreateDevice and query the number of Crossfired GPUs.