Trace does not actually lock
HansKristian-Work opened this issue · 2 comments
HansKristian-Work commented
While debugging the SSSR sample I stumbled upon a lock allocated on stack:
https://github.com/GPUOpen-LibrariesAndSDKs/Cauldron/blob/master/src/common/Misc/Misc.cpp#L83
aguaviva commented
You are right! We are not using MT now so it's not a big deal but we'll fix it in the next release.
aguaviva commented
fixed in v1.2