GPUOpen-LibrariesAndSDKs/Orochi

Textures Support?

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I'm writing an application with HIPRT and Orochi. I'd like to use 2D textures but It seems like the function declarations are commented out.

Are textures not implemented in Orochi yet? Is the only alternative to use HIP?

Hi, 2D Texture support is currently work in progress. We don't have precise ETA, but should be there soon.

Is the graphicsMapResources() function family support also planned?

@TomClabault , check the 2.0 release. It has texture management. graphicsMapResources also.
I added a added a demo here:
https://github.com/GPUOpen-LibrariesAndSDKs/Orochi/tree/main/Test/Texture