Displacement map visualization gets clipped within the bounds of some geometries
synthetica3d opened this issue · 5 comments
synthetica3d commented
synthetica3d commented
Forgot to mention, engine is NorthStar
bsavery commented
Can you attach some way to repro this?
synthetica3d commented
I have attached a trace. Thank you for looking into this.
synthetica3d commented
Technically, I believe the engine is still using the original bounding box of the mesh to perform clipping and culling. The bounding box should be expanded accordingly to the displacement.
synthetica3d commented