A WIP toolkit for modding Minecraft: Nintendo Switch Edition (the legacy version). This project is based on Marshmallow.
This project is in an extremely WIP state from when I last worked on it. It features:
- A port of Minecraft beta's terrain and terrain features
-
- Expect the nether to spawn overworld mobs
- Beta biomes
- Beta leaf lighting
- Debug menu based on the F3 menu in Java Edition
- A non-functional mouse and keyboard implementation
- A semi-functional packet dumper
The only supported host platforms are Windows and Linux.
Dependencies: CMake(>=v3.21) and Ninja.
Both should be available from your package manager, be it winget, apt, pacman or anything else.
To configure the CMake project, run this command. See [definitions](#CMake definition args) for flags to add on.
cmake -S . -B build -G Ninja --toolchain=cmake/toolchain.cmakeAnd to build using Ninja, simply run:
ninja -C buildAny other target generators are untested and unsupported.
-DFTP_IP=XXX.XXX.XXX.XXX- optional, will enable FTP deployment builds if specified
- your switch's IP for deployment with the
subsdk9_deploy_ftptarget
-DFTP_PORT=5000,-DFTP_USERNAME=anonymous,-DFTP_PASSWORD=anonymous- optional, uses defaults above
- your switch's FTP port, username, and password
-DFTP_TITLE_ID=0100000000010000- optional, uses defaults above
- what title id to use when placing deployments into
/atmosphere/contents/FTP_TITLE_ID/exefs/