/SMO-PrimitiveRenderer

For viewing useful info with sead::PrimitiveRenderer

Primary LanguageC++

SMO-PrimitiveRenderer

For viewing useful info with sead::PrimitiveRenderer

This mod visualizes certain areas and TransparentWall objects with the sead::PrimitiveRenderer class left in the game.

Features

// D-UP     > Toggle menu
// D-LEFT   > Toggle current rendering
// D-RIGHT  > Toggle camera areas

// (L) D-UP     > Toggle change areas
// (L) D-LEFT   > Toggle water areas
// (L) D-RIGHT  > Toggle death areas

// (R) D-UP     > Toggle 2DMove areas
// (R) D-LEFT   > Toggle TransparentWalls
// (R) D-RIGHT  > Toggle race miss areas

// (L+R) D-LEFT > Toggle alpha fade-off

Building

Follow the instructions given at CraftyBoss's SMO-LayoutEditing repo or Fruityloops's smo-practice Releases in the releases tab.

Credits

Shadów - helped me get sead::PrimitiveRenderer working

CraftyBoss - shitload of headers and got sead::TextWriter working

Mars2030 - wanted this the most

Fruityloops, OatmealDome - Tech support

Starlight and all of its contributors Everybody at the SMO Modding Hub

Thank you!