Pinned Repositories
3D-segment_ground-point-cloud
Demo-of-holographic-Map
Taking the ancestral temple in Foshan as an example, use Esri-CityEngine to create a 3D scene, optimize the model in 3DsMax software, and finally load it into UE4 to develop functions to show quan'xi'di'tu
DX12_Simple_Demo
DX12、PBR、SSAO、MultiInstances、Shadow Map
earthlib
Spectral endmembers and unmixing tools for satellite land cover mapping.
Landsat8_LST_PSWA
Module for LST retrieval from Landsat-8/TIRS imagery based on practical split-window algorithm + covariance-variance ratio (SWCVR) method
Pilot
Pilot – mini game engine for games104
RayTracingInNextWeek
《Ray Tracing In One Weekend》&《Ray Tracing In Next Week》Demo
GZU-congcongcong's Repositories
GZU-congcongcong/3D-segment_ground-point-cloud
GZU-congcongcong/Demo-of-holographic-Map
Taking the ancestral temple in Foshan as an example, use Esri-CityEngine to create a 3D scene, optimize the model in 3DsMax software, and finally load it into UE4 to develop functions to show quan'xi'di'tu
GZU-congcongcong/DX12_Simple_Demo
DX12、PBR、SSAO、MultiInstances、Shadow Map
GZU-congcongcong/earthlib
Spectral endmembers and unmixing tools for satellite land cover mapping.
GZU-congcongcong/Landsat8_LST_PSWA
Module for LST retrieval from Landsat-8/TIRS imagery based on practical split-window algorithm + covariance-variance ratio (SWCVR) method
GZU-congcongcong/Pilot
Pilot – mini game engine for games104
GZU-congcongcong/RayTracingInNextWeek
《Ray Tracing In One Weekend》&《Ray Tracing In Next Week》Demo