MapEditorReborn

A SCP: Secret Laboratory plugin allowing to spawn and modify various objects.

EXILED version 5.0.0+ must be installed for this to work.

Place the "MapEditorReborn.dll" file in your EXILED/Plugins folder.

At the first start of the server with the plugin installed, a folder named MapEditorReborn will be created inside EXILED/Configs directory.
In this folder the Maps and Schematics directories will also be made, one is used to store map files, the other to store schematic files.

If you have any questions please join official discord server:
MapEditorReborn Official Discord Server

Localized READMEs

Features:

  • Customizable options for all of the objects.
  • A ToolGun which can be used for spawning/deleting/copying/selecting objects
  • CustomItems support.
  • Spawning objects inside the Facility without them being displaced due to different layout.
  • Automatically loading a random map each round.
  • Reloading a map when the map file was overwritten.
  • Random rotation each time the object is spawned. You can choose that only one axis (for example Y) is affected. (set rotation to -1 to make it random)
  • Loading custom schematics made of in-game items from Unity Editor.

Spawnable objects:

  • All types of doors (except gates)
  • Workstations
  • Item spawn points
  • Player spawn points
  • Ragdoll spawn points
  • All types of shooting targets
  • Light Controllers
  • Teleports
  • Schematics

Credits

  • Original plugin idea and code overhaul by Killers0992
  • Another code overhaul and documentaion making by Nao
  • Testing the plugin by Cegła, The Jukers server staff and others
  • Plugin made by Michal78900