/sc_decode

An effort to reverse-engineer .sc sprite maps

Primary LanguagePython

sc_decode

Fixed this version for highres_tex , you can get all highres using my assets downloader (https://github.com/Galaxy1036/Sc-Assets-Downloader) Just rename *highres_tex.png to *_tex.png

An effort to reverse-engineer .sc sprite maps.

Usage:

python sc_decode.py [-d] [-s]

-d: dumps the raw data (split in blocks) to a text file.

-s: dumps all the sprites mapped in to PNG files.

the output is saved in folders named _out

(structured data dump coming soon)

Input must be a file extracted with QuickBMS from the .sc files.

Known bugs:

  • some red/blue sprite components (Canon) are pasted slightly misaligned
  • some composite sprites (Barbarian's sword, Dark Prince's shield, Baby Dragon's tongue, etc) are pasted VERY misaligned

Want to help? Check our wiki!

sc_decode wiki