Issues
- 1
Wrong link in README.md
#102 opened by kangjung - 2
The Sprite class removed from this new version?
#101 opened by alexwenbj - 1
Font rendering not centered in source surface
#99 opened by arcman7 - 1
Gamejs Http ajax is deprecated
#98 opened by barjuegocreador93 - 1
- 2
Sound.stop does not exist
#95 opened by oberhamsi - 4
Toggle Display
#93 opened by z3t0 - 0
Windows Phone 8.1 touches event support
#94 opened by AlexanderPolenov - 6
- 8
- 0
Deprecated Code
#92 opened by z3t0 - 10
Uncaught TypeError: undefined is not a function
#88 opened by z3t0 - 0
- 4
Examples not loading..
#87 opened by mdan312 - 3
Worker misconception
#73 opened by Incubatio - 0
allow absolute basehref without host
#85 opened by oberhamsi - 1
performance optimize Surface.draw
#84 opened by oberhamsi - 0
check for missing semicolons with jslint
#83 opened by oberhamsi - 0
gamejs-cadaver package
#82 opened by oberhamsi - 4
- 3
- 1
new tilemap class
#79 opened by Incubatio - 0
- 1
Unecessary dependancy in draw.js + matrix
#68 opened by Incubatio - 4
move module to class
#69 opened by Incubatio - 0
Rename utils/math
#72 opened by Incubatio - 0
Rename Event in Key
#71 opened by Incubatio - 0
Canvas layers or the art of multi-canvas
#70 opened by Incubatio - 0
worker promise
#67 opened by oberhamsi - 2
DISABLE_SMOOTHING is not applied to initial canvas, only to subsequently created surfaces
#65 opened by domasx2 - 1
less preventDefault()ed keys
#64 opened by oberhamsi - 1
move base64 to utils/base64
#59 opened by oberhamsi - 1
add Sprite.groups()
#57 opened by oberhamsi - 1
provide gamejs as AMD module compatible package
#56 opened by oberhamsi - 0
- 2
onerror handler to display debug/error info
#58 opened by oberhamsi - 0
better skeleton
#60 opened by oberhamsi - 1
add gamejs.pathfinding.boidflock
#43 opened by oberhamsi - 1
- 1
collidePoint for Mask
#50 opened by b3ni - 0
default param fpsCallback
#47 opened by oberhamsi - 0
event.layerX deprecation
#46 opened by oberhamsi - 1
examples lib path is wrong
#44 opened by amosrivera - 0
- 1
loading of assets after ready()
#41 opened by oberhamsi - 0
- 0
- 0
add license stuff
#36 opened by oberhamsi - 1
- 0
1px wide line is actually drawn as 2px wide
#34 opened by oberhamsi