/game-lux

Primary LanguageC++GNU General Public License v3.0GPL-3.0

Lux

A classical shoot 'em up made for the International Year of Light.

How to play

The ship follow the mouse, shooting is automatic.

The game loops indefinitely.

Screenshot

Lux

Authors

  • Alexis Cabodi, alexis dot cabodi at edu dot univ dash fcomte dot fr
  • Arthur Hugeat, arthur dot hugeat at univ dash fcomte dot fr
  • Benjamin Goodwin, benjamin dot d dot goodwin at gmail dot com
  • Célia Dehors, celia dot dehors at gmail dot com
  • Julien Bernard, julien dot bernard at univ dash fcomte dot fr
  • Roxanne Herbstmeyer

Context

This game is an adaptation of a game made for the International Year of Light in 2015. The original game's input was a "lightpad", a piece of cardboard filled with light sensors that was connected to the computer. The player had to use a flashlight in order to indicate the position of the ship. The game was played during two days consecutively in fall 2015 in an event around the Year of Light in Besançon, France. It had a great success.

License

Lux is licensed under the terms and conditions of the GPL 3.0 for the code and CC BY-SA 4.0 for the data.