A save editor for Mass Effect Trilogy (and Legendary)
This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff.
- Mass Effect 1 (yay!) with about a hundred plots.
- A lot of new plots for ME2/3 (including N7 and DLC Weapons)
- Multiple bonus powers support for ME2/3
- Some fixes (ME2 Squad appearance)
- Mass Effect Legendary support
- Free (as freedom) and open-source software with CeCILL license
The goal was to have an editor for all 3 games before the Legendary Edition was released. That's done.
You can read the FAQ here.
USAGE:
trilogy_save_editor(.exe) [FLAGS] [FILE]
FLAGS:
--dx11 Use DirectX 11 backend (Windows)
--dx12 Use DirectX 12 backend (Windows)
-h, --help Prints help information
--metal Use Metal backend (Mac OS)
-V, --version Prints version information
--vulkan Use Vulkan backend
ARGS:
<FILE> Mass Effect save file
- The whole ME3Explorer team (https://github.com/ME3Explorer/ME3Explorer)
- Gibbed (https://github.com/gibbed)
I spent days digging into their code to figure out how to parse Unreal files (for ME1) and saves from ME2/3. Without them I could not have done anything.