/trilogy-save-editor

A save editor for Mass Effect Trilogy (and Legendary)

Primary LanguageRust

Trilogy Save Editor

A save editor for Mass Effect Trilogy (and Legendary)

Screenshot

A bit late but just in time !

This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff.

  • Mass Effect 1 (yay!) with about a hundred plots.
  • A lot of new plots for ME2/3 (including N7 and DLC Weapons)
  • Multiple bonus powers support for ME2/3
  • Some fixes (ME2 Squad appearance)
  • Mass Effect Legendary support
  • Free (as freedom) and open-source software with CeCILL license

The goal was to have an editor for all 3 games before the Legendary Edition was released. That's done.

Frequently Asked Questions

You can read the FAQ here.

Command line usage

USAGE:
    trilogy_save_editor(.exe) [FLAGS] [FILE]

FLAGS:
        --dx11       Use DirectX 11 backend (Windows)
        --dx12       Use DirectX 12 backend (Windows)
    -h, --help       Prints help information
        --metal      Use Metal backend (Mac OS)
    -V, --version    Prints version information
        --vulkan     Use Vulkan backend

ARGS:
    <FILE>    Mass Effect save file

Acknowledgments

I spent days digging into their code to figure out how to parse Unreal files (for ME1) and saves from ME2/3. Without them I could not have done anything.