Lower body skeleton issue
Abi5678 opened this issue · 4 comments
Hi, thank you for the interest!
If you just want to remove it from output, you may change the plot funtion in render_animation.
If you are intereted in occlusion case pose estimation, then you will need occlusion augmentation during training, or some optimization like this work GLAMR.
Hi, thanks for the response. Can you describe what needs to be modified. I am a bit confused as I am new to 3D pose estimation.
Maybe you can just replace the position value of lower body joint by left/right hip, then it will not be plot out.
Here are the joint definition for 16 joints:
'Hips': 0, 'RightUpLeg': 1, 'RightLeg': 2, 'RightFoot': 3, 'LeftUpLeg': 4, 'LeftLeg': 5, 'LeftFoot': 6, 'Spine2': 7, 'Neck': 8, 'Head': 9, 'LeftArm': 10, 'LeftForeArm': 11, 'LeftHand': 12, 'RightArm': 13, 'RightForeArm': 14, 'RightHand': 15,
Thanks so much finally I was able to get this work. Great work and appreciate the help.