GartzenDeHaes's Stars
SWY1985/CivOne
An open source implementation of Sid Meier's Civilization.
chunky-cat/Qunity
a quake map importer for unity
YondernautsGames/NeoFPS_EmeraldAI
NeoFPS and Emerald AI 2024 integration assets
JoeStrout/miniscript
source code of both C# and C++ implementations of the MiniScript scripting language
arycama/MorrowindUnity
Unity implementation of TES III: Morrowind engine
AlexxEG/BSA_Browser
Bethesda Archive Browser & Extractor
dentedpixel/LeanTween
LeanTween is an efficient animation engine for Unity
gomez-addams/TimeOfDaySystemFree
With this package you can create Basic Day/Night cycle, also it includes a system of curves and gradients to control the parameters of the lighting, sky, moon, stars, fog, etc.
Phong13/BuiltinShadersTextureArrays
Modifications to the Unity3D Standard shader so that it will work with Texture Arrays.
xemu-project/xemu
Original Xbox Emulator for Windows, macOS, and Linux (Active Development)
dbetz/advsys
AdvSys - A Language for Writing Text Adventure Games
chrisnolet/QuickOutline
Unity asset for adding outlines to game objects
gottcode/focuswriter
Simple fullscreen word processor.
7lb/Markov
C# implementation of a text generator based on Markov chains
RonenNess/sini
Simple ini files for C# with built-in config to instance functionality.
melonmouse/UnityEngineMock
Need to build your unity project, but don't want to bundle unity? Use this to mock out/fake/stub unity!
aevien/master-server-toolkit
This is a framework that allows you to create game servers and services for your game inside Unity. It allows you to avoid using third-party services such as Playful, PAN, or Smartfox server. This framework does not claim to be a substitute for all these systems. No way!