Pinned Repositories
ILearnVulkanFromScratch-CN
Gitbook repo hosting
ImposterGenerator
An imposter generator for UE4. Based on https://github.com/ictusbrucks/ImpostorBaker. Completely refactored and rewritten in C++ with readjusted materials and a one-click whole level baking pipeline.
MicroUniverse
A mobile minigame made under 20 days, focusing on runtime Procedural Content Generation (PCG), and fun .)
PerObjectShadowSRP
Per-object shadow implementation using Unity SRP.
Portal-Rendering-Demo-using-Off-Axis-Perspective-Projection
SceneMagnifier
A tiny demo showcasing how a custom off-axis projection matrix can be used to build a scene magnifier.
UE4-Multicolor-Outline-and-Silhouette
GavinKG's Repositories
GavinKG/ILearnVulkanFromScratch-CN
Gitbook repo hosting
GavinKG/PerObjectShadowSRP
Per-object shadow implementation using Unity SRP.
GavinKG/ImposterGenerator
An imposter generator for UE4. Based on https://github.com/ictusbrucks/ImpostorBaker. Completely refactored and rewritten in C++ with readjusted materials and a one-click whole level baking pipeline.
GavinKG/UE4-Multicolor-Outline-and-Silhouette
GavinKG/MicroUniverse
A mobile minigame made under 20 days, focusing on runtime Procedural Content Generation (PCG), and fun .)
GavinKG/SceneMagnifier
A tiny demo showcasing how a custom off-axis projection matrix can be used to build a scene magnifier.
GavinKG/Portal-Rendering-Demo-using-Off-Axis-Perspective-Projection