Pinned Repositories
Asterix
Asterix is a bootloader, kernel, and OS experiment written in Assembly, C, and C++. Formerly known as INKEREX, the project was renamed to something less archaic.
cee
cee is a C++ evaluating IRC bot written in Python.
Cloth
2D cloth simulator written in C++.
glfw-cxx
glfw-cxx is a C++, Object Oriented wrapper for GLFW3.
imgui-backends
Windowing/rendering backends for https://github.com/ocornut/imgui
infiniterrain
Infiniterrain is a OpenGL project for attempting infinite LOD for terrain. Uses C++, GLFW, OpenGL 3+.
remodule
C++ library for loading and hot-reloading modules (DLLs, .so, .dylib files) at run-time
TriangleSuper
What was supposed to be my Ludum Dare 26 entry, due to issues, I didn't have time to submit it.
vfs
C++ Virtual File System library
Voxelator
Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fairly recent GPU.
GenuineAster's Repositories
GenuineAster/imgui-backends
Windowing/rendering backends for https://github.com/ocornut/imgui
GenuineAster/Voxelator
Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fairly recent GPU.
GenuineAster/cee
cee is a C++ evaluating IRC bot written in Python.
GenuineAster/glfw-cxx
glfw-cxx is a C++, Object Oriented wrapper for GLFW3.
GenuineAster/TriangleSuper
What was supposed to be my Ludum Dare 26 entry, due to issues, I didn't have time to submit it.
GenuineAster/Asterix
Asterix is a bootloader, kernel, and OS experiment written in Assembly, C, and C++. Formerly known as INKEREX, the project was renamed to something less archaic.
GenuineAster/Cloth
2D cloth simulator written in C++.
GenuineAster/Lumenumbra
A minimalistic lighting-based puzzle game written in 72 hours for the SFML game jam, using C++, with SFML and JSONCPP.
GenuineAster/asmath
Possibly a mathematics library written in platform-specific optimized assembly for maximum performance. Obvious primary target is x86-64 systems with AVX/SSE4.
GenuineAster/destrock.com
My personal website.
GenuineAster/broadside
A renderer for Assassin's Creed IV: Black Flag's worlds.
GenuineAster/Chipulator
A Chip-8 emulator written in C++ using SFML.
GenuineAster/infiniterrain
Infiniterrain is a OpenGL project for attempting infinite LOD for terrain. Uses C++, GLFW, OpenGL 3+.
GenuineAster/ST-GLSL-Validator
A GLSL validator plugin for Sublime Text 2/3.
GenuineAster/DarkPath
Dark Path is my entry for the 30th Ludum Dare Compo. The theme was "Connected Worlds".
GenuineAster/depman
Dependency management for those who are tired of dependency management.
GenuineAster/Stardust
Der Mäjǐkal Renderer fer der Stardust di Kompressen
GenuineAster/VkVoxels
A voxel renderer written in C++, using the new Vulkan API.
GenuineAster/world
Temporary name for what is essentially an attempt to do dynamic LOD (again) but without the bad bits.
GenuineAster/coolvm
Naive implementation of a high-level virtual machine
GenuineAster/remodule
C++ library for loading and hot-reloading modules (DLLs, .so, .dylib files) at run-time
GenuineAster/vfs
C++ Virtual File System library
GenuineAster/conan-center-index
Recipes for the ConanCenter repository
GenuineAster/kernel
An x86 kernel written in Assembly
GenuineAster/makeradmin
Stockholm Makerspace member administration and store.
GenuineAster/matchstick
toying with markov stuff
GenuineAster/parsim
GenuineAster/romtools
GenuineAster/rspace
Rust Space toy project for learning Rust.
GenuineAster/WebCore-deps
Dependencies for the Ultralight WebCore port