/docs-v2

The Official Documentation for the Geometria Engine.

Primary LanguageHTMLMIT LicenseMIT

Geometria Engine

What is Geometria?

Geometria is a 2D and 3D engine focused on performance and user freedom.

Features

  • Control the entire rendering system by using Draw Calls as objects.
  • Complete Scripting API made for preventing hardcoding and making the environment more organized.
  • Support for Linux and Windows.
  • Multithreading Support.
  • Complete 2D and 3D Physics.
  • Ultra performance, capable of bringing modern technologies to hardware older than 15 years old.
  • The minimum requirement is a 2006 machine.
  • The engine is made in C++, so you code in C++.
  • Full focus on KISS (Keep It Stupid Simple) for experienced programmers and for people that never touched C++.
  • Your game/app comes with the engine inside for complete engine control, so you can add features and/or fix bugs for that specific project.
  • Complete toolkit for much more simpler compilation process across different IDEs and text editors.