Pinned Repositories
3D-Game-Programming-with-DirectX-12
3D-Game-Programming-with-DirectX11
AI-Cleaning-Robot
CUDA-Ray-Tracing
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
DOOM
OpenGL-Molecular-Visualization-Software
runtastic-gpx-converter
Python script that converts Adidas Running (formerly Runtastic) account data exports to GPX format, ready to be imported into Garmin Connect
ScreenSpaceReflectionsDemo
WebGL-Rubik-s-Cube
GiacomoGarbin's Repositories
GiacomoGarbin/runtastic-gpx-converter
Python script that converts Adidas Running (formerly Runtastic) account data exports to GPX format, ready to be imported into Garmin Connect
GiacomoGarbin/OpenGL-Molecular-Visualization-Software
GiacomoGarbin/3D-Game-Programming-with-DirectX11
GiacomoGarbin/ScreenSpaceReflectionsDemo
GiacomoGarbin/WebGL-Rubik-s-Cube
GiacomoGarbin/3D-Game-Programming-with-DirectX-12
GiacomoGarbin/AI-Cleaning-Robot
GiacomoGarbin/CUDA-Ray-Tracing
GiacomoGarbin/d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
GiacomoGarbin/DOOM
GiacomoGarbin/eml-address-extractor
GiacomoGarbin/FatturaElettronica
GiacomoGarbin/github-actions
GiacomoGarbin/HSSPR
GiacomoGarbin/libdragon
Open source library for N64 development.
GiacomoGarbin/Map-Web-Application
GiacomoGarbin/portal64-still-alive
A demake of Portal for the Nintendo 64
GiacomoGarbin/RenderToyD3D11
GiacomoGarbin/Text-Based-MMOG
GiacomoGarbin/Vulkan-Tetris
GiacomoGarbin/VulkanRenderer
Basic renderer to be used as a starting project for the game physics book series
GiacomoGarbin/Windows-classic-samples
This repo contains samples that demonstrate the API used in Windows classic desktop applications.
GiacomoGarbin/Wolf3D
GiacomoGarbin/writing-a-compiler-in-go
GiacomoGarbin/WritingAnInterpreterInGo