All textures are 16x16 and using PICO-8 colour palette
OpenGl 3.3
GLFW3
cmake -S source/ -B build/
cd build
make
using cglm for math https://github.com/recp/cglm
using nxjson for parsing json files https://github.com/thestr4ng3r/nxjson
using cgltf for gltf file processing https://github.com/jkuhlmann/cgltf
using stb for image loading https://github.com/nothings/stb
[x] Character animation
[x] Collision with character
[x] Tile loading from .json
file
[x] Model loading from .json
file
[ ] Per-texel lighting
[ ] HUD with hp
[ ] Simple enemy follower that on every touch is reducing hp
[ ] Collider loading from .json
file \